Hello.

I'm John Gill. I'm a designer / developer that strives to make digital user experiences beautiful, simple, and easy to use. I'm obsessed with pixel-perfect execution. I think little details make big differences. I enjoy seeing projects through from napkin drawing to release. And then I want to optimize, streamline, and simplify in pursuit of a better product.

I think a crystal-clear view of the big picture is as important as the passion to execute on every detail and that good design is a combination of art and science that creates elegantly simple experiences.

I'm a problem-solver that enjoys overcoming difficult or seemingly impossible challenges. I've completed large-scale projects independently as well as with teams of designers and developers.

Below is a list of competencies I consider myself to have.

Design

Broadly:
  • • User Experience Design
  • • User Interaction Design
  • • Mobile Web Application Design
  • • iOS App Interface Design
  • • Logo / Icon Design
Software I Use:
  • • Adobe Flash*
  • • Adobe Photoshop
  • • Adobe Illustrator
  • • Sketch
  • • Pixelmator

*I'm weird ... I use Flash as a vector drawing tool even though most normal people would use Photoshop or Illustrator.

Development

Broadly:
  • • Web Development
  • • Mobile Web Development
  • • WebKit Optimization
Languages:
  • • Javascript
  • • CSS
  • • HTML
  • • PHP
  • • Node
  • • MySQL
  • • Actionscript
  • • JSON / XML Parsing
Libraries:
  • • jQuery
  • • Zepto
  • • Modernizr
Software I Use:
  • • Coda
  • • Sublime Text
  • • iOS Simulator
  • • WebKit Inspector
  • • Git
  • • Gitbox

People think it's this veneer, that the designers are handed this box and told, ‘Make it look good!’ That's not what we think design is. It's not just what it looks like and feels like. Design is how it works.” — Steve

Let's Talk

John Gill

john@supermanic.com

Find me here too:
LinkedIn
Dribbble
CodePen